Google’s Project Glass was the talk of the tech world last June when it was first announced. Project Glass’ incredible virtual reality, heads up eye ware device could be the future and it looked unbelievable. But then came months of silence, as if it never happened. Until now. Google has just invited the developers who pre-ordered the Project Glass Explorer Edition (back in June) to private hackathons – dubbed Glass Foundry – at the end of this month. While the official Google Glass release date has yet to be announced this does show us the light at the end of the tunnel. If all things go well in the hackathons, we could see Google Glass released to a larger audience in the coming months. Although previous reports pegged the Google Glass release date as ‘early 2014.’

The Google Glass hackathons are set to take place on January 28th and 29th in San Francisco and February 1st and 2nd in New York City. As true with any hackthon, the developers will get to build on top of the Project Glass API and hopefully come up with some incredible demos. We’ll be keeping our eyes close to Google Glass and the results of the first Glass Foundry.

Here is some of the Google Project Glass invitation text that The Verge got a hold of.

Join us for an early look at Glass and two full days of hacking on the upcoming Google Mirror API in San Francisco or New York. These hackathons are just for developers in the Explorer program and we’re calling them the Glass Foundry. It’s the first opportunity for a group of developers to get together and develop for Glass.

We’ll begin the first day with an introduction to Glass. You’ll have a device to use while on-site. Next we’ll take a look at the Mirror API, which gives you the ability to exchange data and interact with the user over REST. We’ll then dive into development with Google engineers on site to help you at any point. At the end of the second day we’ll have a lively round of demos with some special guest judges.

What do you think of Google’s Project Glass and the thought of ‘real life’ virtual reality?